This is essential for building a large fan base. Marketing your games, add to your game's overall hype, which in turn increases the number of people who buy your games. It also tells you the games areas to focus on when building the game depending on the genre.įor those who don't know, you can actually market your games multiple times! However it does have less effect the more times you do it. A very useful guide especially if you haven't yet done all the game reporting yourself yet. The best genre/topic combinations can be found on the Ultimate Guide For Game Dev Tycoon by Scep. Specialising in a genre also means you can focus on specialising your employees for that single specific genre which will also help in producing overall better game scores. This allows you to use the excess research points to develop your employees as you move on to start developing AAA titles. You do not need to worry about research that doesn't benefit your genre specialisation (e.g Specialising in Simulation games means you don't need to research Story/Quests, Dialogues or World Design). You can happily churn out games of the same genre with different topics to consistently top combo matches, which will help getting good game scores. Keep going to G3's and making your own game conventions to bring attention to it and do contract work to make extra money and just keep that up till you have it.I advise you to select a specific genre and then specialise in games of only that genre. Get a lot of money (1000M or something) and develop a good AAA game, give it the best marketing and develop it around the G3 (M6)īring out a really good game (Average 9-10) and keep it on the market even if it's not making profit. Unobtainium - Get 100M sales on a single game (Possibly the hardest, you can't use expansion packs) Inception - Create a Game Dev/Simulation game named "Game Dev Tycoon"Īdmirer - Call your company "Greenheart Games"įan - Call your company "Activision" (or another known gaming company) Painting with nature - Create a game named "Okami" after unlocking R&D lab (Has to be on a Playsystem) Welcome Chief - Create a game named "Halo" after unlocking R&D lab The sky is not the limit - Create a game named "Star Citizen" after unlocking R&D lab Welcome to your Hospital - Create a game named "Theme Hospital" in 2nd building after upgrading itīest ride to work ever - Create a game named "Half-Life" in 2nd building after upgrading it ![]() Welcome to Mars - Create a game named "Doom" in 2nd building before upgrading it Treasure Hunter - Create a game named "Pong" in Garageīluehair reporting for space duty -Ĝreate a game named "Wing Commander" in 2nd building before upgrading it Turn it up to 11 - Get a reviewer to give a 11/10 (Don't try it with AAA) Writer's Block - Create a game and wait 1 minute before typing in a nameĮat Cake - When you'll be asked to add barrels to a game add them in an action game Versatile - Release a successful game in all main genres Perfect Game - Get a clean score of 10 (try this with Medium/Large games because the bigger the games get the harder it is) You will get all the achievements which I don't explain by just playing the game.įamous - Hire someone 'famous' (happens by chance) ![]() License Game Engines -Ěfter making 10 custom enginesĪAA Games - Get a large game with a score of 10 ![]() To unlock the Hardware Lab you have to (after you unlock the R&D lab) get a Technology Specialist.Įxpansion Pack - Research MMO and have an MMO in saleĬodename : Grid - After Internet Opportunities To unlock the R&D Lab you need to have a Design Specialist. To get the next office you have to be in Y13 M9 W2, have 4 employees and have 16M. In that office you get an upgrade and for that you need to be in Year 11 Month 6 Week 2 with 2 employees and 5M.
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